RGB Camera¶
Follow this guide to learn how to build a sample app to retrieve RGB camera data from Nreal Light glasses through NRSDK.
Open the Sample Scene¶
- In the Unity Project window, you can find the CameraCaptureDemo sample in:
Assets > NRSDK >Demos > RGBCamera
.
Build and Run the Sample App¶
- Enable developer options and USB debugging on your Nreal Light computing unit. Android Debug Bridge (adb) is enabled as default.
- Connect your Nreal Light computing unit to your Windows PC.
- In the Unity Build Settings window, click Build and Run.
SeeCameraCaptureController.cs
, located inAssets > NRSDK > Demos > CameraCapture > Scripts
for an example on how to get the texture of RGB Camera.
Initialize NRCameraCapture in MonoBehaviour and configure it as follows:
public RawImage CaptureImage; private void Start() { RGBCamTexture = new NRRGBCamTexture(); CaptureImage.texture = RGBCamTexture.GetTexture(); RGBCamTexture.Play(); }